同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a8c3acc2a7c2bcc3adc298c2a6c3acc2a8c28cc3acc2b1c294c3acc2a9c28dc3adc29ac291c3acc2b1c288챨짼혦쨌챔쩍횑챈
SJIS-WINc3acc2b1c2a8c3acc2a7c2bcc3adc298c2a6c3acc2a8c28cc3acc2b1c294c3acc2a9c28dc3adc29ac291c3acc2b1c288テャツアツィテャツァツシテュツ伉ヲテャツィツ古ャツアツ氾ャツゥツ催ュツ堋妥ャツアツ
EUC-JPc3acc2b1c2a8c3acc2a7c2bcc3adc298c2a6c3acc2a8c28cc3acc2b1c294c3acc2a9c28dc3adc29ac291c3acc2b1c288狸賊即狸則村鱈?側狸即?狸賊?狸息?鱈??狸賊?
UTF-8c3acc2b1c2a8c3acc2a7c2bcc3adc298c2a6c3acc2a8c28cc3acc2b1c294c3acc2a9c28dc3adc29ac291c3acc2b1c288챨짼혦쨌챔쩍횑챈
UHCc3acc2b1c2a8c3acc2a7c2bcc3adc298c2a6c3acc2a8c28cc3acc2b1c294c3acc2a9c28dc3adc29ac291c3acc2b1c288챙짹짢챙짠쩌챠혱짝챙짢혣챙짹혬챙짤혥챠혳혩챙짹혞