同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a8c3acc2a7c29cc3adc29ac28ec3acc2b1c2a0c3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a7c2a04d | 챨ì§ÂÃÂÂ챠æ쨩æ짠M |
SJIS-WIN | c3acc2b1c2a8c3acc2a7c29cc3adc29ac28ec3acc2b1c2a0c3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a7c2a04d | テャツアツィテャツァツ愿ュツ堋偲ャツアツ?テュツ伉ヲテャツィツゥテュツ伉ヲテャツァツ?M |
EUC-JP | c3acc2b1c2a8c3acc2a7c29cc3adc29ac28ec3acc2b1c2a0c3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a7c2a04d | 狸賊即狸則?鱈??狸賊?鱈?側狸即息鱈?側狸則?M |
UTF-8 | c3acc2b1c2a8c3acc2a7c29cc3adc29ac28ec3acc2b1c2a0c3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a7c2a04d | 챨ì§íì± í¦ì¨©í¦ì§ M |
UHC | c3acc2b1c2a8c3acc2a7c29cc3adc29ac28ec3acc2b1c2a0c3adc298c2a6c3acc2a8c2a9c3adc298c2a6c3acc2a7c2a04d | 챙짹짢챙짠혵챠혳혦챙짹혻챠혱짝챙짢짤챠혱짝챙짠혻M |