同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a8c3acc2a7c29ac3adc298c2a6c3acc2a7c2b9c3acc2b1c294c3acc2a9c28dc3adc29ac298 | 챨ì§Âæ짹ì±Âì©Âà|
SJIS-WIN | c3acc2b1c2a8c3acc2a7c29ac3adc298c2a6c3acc2a7c2b9c3acc2b1c294c3acc2a9c28dc3adc29ac298 | テャツアツィテャツァツ堙ュツ伉ヲテャツァツケテャツアツ氾ャツゥツ催ュツ堋 |
EUC-JP | c3acc2b1c2a8c3acc2a7c29ac3adc298c2a6c3acc2a7c2b9c3acc2b1c294c3acc2a9c28dc3adc29ac298 | 狸賊即狸則?鱈?側狸則孫狸賊?狸息?鱈?? |
UTF-8 | c3acc2b1c2a8c3acc2a7c29ac3adc298c2a6c3acc2a7c2b9c3acc2b1c294c3acc2a9c28dc3adc29ac298 | 챨ì§í¦ì§¹ì±ì©í |
UHC | c3acc2b1c2a8c3acc2a7c29ac3adc298c2a6c3acc2a7c2b9c3acc2b1c294c3acc2a9c28dc3adc29ac298 | 챙짹짢챙짠혳챠혱짝챙짠쨔챙짹혬챙짤혥챠혳혱 |