同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a8c3acc2a7c296c3adc29ac282c3acc2b1c294c3adc298c2a6c3acc2a8c2a9 | 챨ì§ÂÃÂÂì±Âæ쨩 |
SJIS-WIN | c3acc2b1c2a8c3acc2a7c296c3adc29ac282c3acc2b1c294c3adc298c2a6c3acc2a8c2a9 | テャツアツィテャツァツ姪ュツ堋づャツアツ氾ュツ伉ヲテャツィツゥ |
EUC-JP | c3acc2b1c2a8c3acc2a7c296c3adc29ac282c3acc2b1c294c3adc298c2a6c3acc2a8c2a9 | 狸賊即狸則?鱈??狸賊?鱈?側狸即息 |
UTF-8 | c3acc2b1c2a8c3acc2a7c296c3adc29ac282c3acc2b1c294c3adc298c2a6c3acc2a8c2a9 | 챨ì§íì±í¦ì¨© |
UHC | c3acc2b1c2a8c3acc2a7c296c3adc29ac282c3acc2b1c294c3adc298c2a6c3acc2a8c2a9 | 챙짹짢챙짠혯챠혳혗챙짹혬챠혱짝챙짢짤 |