同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c298c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c2984d | 챦챦쨩ì¨Â챦챦쨩ì¨ÂM |
SJIS-WIN | c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c298c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c2984d | テャツアツヲテャツアツヲテャツィツゥテャツィツ佚ャツアツヲテャツアツヲテャツィツゥテャツィツ弄 |
EUC-JP | c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c298c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c2984d | 狸賊側狸賊側狸即息狸即?狸賊側狸賊側狸即息狸即?M |
UTF-8 | c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c298c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c2984d | 챦챦쨩ì¨ì±¦ì±¦ì¨©ì¨M |
UHC | c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c298c3acc2b1c2a6c3acc2b1c2a6c3acc2a8c2a9c3acc2a8c2984d | 챙짹짝챙짹짝챙짢짤챙짢혱챙짹짝챙짹짝챙짢짤챙짢혱M |