同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a6c3acc2a9c290c3adc298c2b4c3acc2b1c2a6c3acc2a9c28dc3acc2a8c28b576d4d | 챦ì©Âô챦ì©Âì¨ÂWmM |
SJIS-WIN | c3acc2b1c2a6c3acc2a9c290c3adc298c2b4c3acc2b1c2a6c3acc2a9c28dc3acc2a8c28b576d4d | テャツアツヲテャツゥツ静ュツ伉エテャツアツヲテャツゥツ催ャツィツ妓mM |
EUC-JP | c3acc2b1c2a6c3acc2a9c290c3adc298c2b4c3acc2b1c2a6c3acc2a9c28dc3acc2a8c28b576d4d | 狸賊側狸息?鱈?卒狸賊側狸息?狸即?WmM |
UTF-8 | c3acc2b1c2a6c3acc2a9c290c3adc298c2b4c3acc2b1c2a6c3acc2a9c28dc3acc2a8c28b576d4d | 챦ì©í´ì±¦ì©ì¨WmM |
UHC | c3acc2b1c2a6c3acc2a9c290c3adc298c2b4c3acc2b1c2a6c3acc2a9c28dc3acc2a8c28b576d4d | 챙짹짝챙짤혨챠혱쨈챙짹짝챙짤혥챙짢혢WmM |