同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a6c3acc2a9c28dc3acc2a9c28cc3acc2b1c28cc3adc298c2a2c3adc298c29bc3acc2b1c2a6c3acc2a9c2챦쩍쩌챌혢혛챦ì©Â
SJIS-WINc3acc2b1c2a6c3acc2a9c28dc3acc2a9c28cc3acc2b1c28cc3adc298c2a2c3adc298c29bc3acc2b1c2a6c3acc2a9c2テャツアツヲテャツゥツ催ャツゥツ古ャツアツ古ュツ伉「テュツ伉崚ャツアツヲテャツゥツ
EUC-JPc3acc2b1c2a6c3acc2a9c28dc3acc2a9c28cc3acc2b1c28cc3adc298c2a2c3adc298c29bc3acc2b1c2a6c3acc2a9c2狸賊側狸息?狸息?狸賊?鱈?蔵鱈??狸賊側狸息
UTF-8c3acc2b1c2a6c3acc2a9c28dc3acc2a9c28cc3acc2b1c28cc3adc298c2a2c3adc298c29bc3acc2b1c2a6c3acc2a9c2챦쩍쩌챌혢혛챦ì©?
UHCc3acc2b1c2a6c3acc2a9c28dc3acc2a9c28cc3acc2b1c28cc3adc298c2a2c3adc298c29bc3acc2b1c2a6c3acc2a9c2챙짹짝챙짤혥챙짤혣챙짹혣챠혱짖챠혱혴챙짹짝챙짤