同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a4c3acc2b1c2a6c3acc2a9c28dc3acc2a7c295784d | 챦ì©Â짤챦ì©Âì§ÂxM |
SJIS-WIN | c3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a4c3acc2b1c2a6c3acc2a9c28dc3acc2a7c295784d | テャツアツヲテャツゥツ催ャツァツ、テャツアツヲテャツゥツ催ャツァツ富M |
EUC-JP | c3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a4c3acc2b1c2a6c3acc2a9c28dc3acc2a7c295784d | 狸賊側狸息?狸則造狸賊側狸息?狸則?xM |
UTF-8 | c3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a4c3acc2b1c2a6c3acc2a9c28dc3acc2a7c295784d | 챦ì©ì§¤ì±¦ì©ì§xM |
UHC | c3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a4c3acc2b1c2a6c3acc2a9c28dc3acc2a7c295784d | 챙짹짝챙짤혥챙짠짚챙짹짝챙짤혥챙짠혮xM |