同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a6c3acc2a7c29dc3adc298c2b4c3acc2b0c2bec3adc298c2a6c3acc2a7c2acc3acc2b1c297c3acc2b1c2a8 | 챦ì§Âô찾æ짬ì±Â챨 |
SJIS-WIN | c3acc2b1c2a6c3acc2a7c29dc3adc298c2b4c3acc2b0c2bec3adc298c2a6c3acc2a7c2acc3acc2b1c297c3acc2b1c2a8 | テャツアツヲテャツァツ敕ュツ伉エテャツーツセテュツ伉ヲテャツァツャテャツアツ療ャツアツィ |
EUC-JP | c3acc2b1c2a6c3acc2a7c29dc3adc298c2b4c3acc2b0c2bec3adc298c2a6c3acc2a7c2acc3acc2b1c297c3acc2b1c2a8 | 狸賊側狸則?鱈?卒狸属他鱈?側狸則測狸賊?狸賊即 |
UTF-8 | c3acc2b1c2a6c3acc2a7c29dc3adc298c2b4c3acc2b0c2bec3adc298c2a6c3acc2a7c2acc3acc2b1c297c3acc2b1c2a8 | 챦ì§í´ì°¾í¦ì§¬ì±ì±¨ |
UHC | c3acc2b1c2a6c3acc2a7c29dc3adc298c2b4c3acc2b0c2bec3adc298c2a6c3acc2a7c2acc3acc2b1c297c3acc2b1c2a8 | 챙짹짝챙짠혶챠혱쨈챙째쩐챠혱짝챙짠짭챙짹혰챙짹짢 |