同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a6c3acc2a7c29dc3acc2a8c2a9c3acc2b1c298c3acc2a7c2adc3adc298c2a2c3acc2b1c2a0c3adc298c297챦짝쨩챘짭혢챠혗
SJIS-WINc3acc2b1c2a6c3acc2a7c29dc3acc2a8c2a9c3acc2b1c298c3acc2a7c2adc3adc298c2a2c3acc2b1c2a0c3adc298c297テャツアツヲテャツァツ敕ャツィツゥテャツアツ佚ャツァツュテュツ伉「テャツアツ?テュツ伉
EUC-JPc3acc2b1c2a6c3acc2a7c29dc3acc2a8c2a9c3acc2b1c298c3acc2a7c2adc3adc298c2a2c3acc2b1c2a0c3adc298c297狸賊側狸則?狸即息狸賊?狸則足鱈?蔵狸賊?鱈??
UTF-8c3acc2b1c2a6c3acc2a7c29dc3acc2a8c2a9c3acc2b1c298c3acc2a7c2adc3adc298c2a2c3acc2b1c2a0c3adc298c297챦짝쨩챘짭혢챠혗
UHCc3acc2b1c2a6c3acc2a7c29dc3acc2a8c2a9c3acc2b1c298c3acc2a7c2adc3adc298c2a2c3acc2b1c2a0c3adc298c297챙짹짝챙짠혶챙짢짤챙짹혱챙짠짯챠혱짖챙짹혻챠혱혰