同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c2a4c3acc2a7c2b9c3adc298c2a6c3acc2a7c2a4c3acc2b1c2a8c3acc2a8c2a9 | 챤짹æ짤챨쨩 |
SJIS-WIN | c3acc2b1c2a4c3acc2a7c2b9c3adc298c2a6c3acc2a7c2a4c3acc2b1c2a8c3acc2a8c2a9 | テャツアツ、テャツァツケテュツ伉ヲテャツァツ、テャツアツィテャツィツゥ |
EUC-JP | c3acc2b1c2a4c3acc2a7c2b9c3adc298c2a6c3acc2a7c2a4c3acc2b1c2a8c3acc2a8c2a9 | 狸賊造狸則孫鱈?側狸則造狸賊即狸即息 |
UTF-8 | c3acc2b1c2a4c3acc2a7c2b9c3adc298c2a6c3acc2a7c2a4c3acc2b1c2a8c3acc2a8c2a9 | 챤짹í¦ì§¤ì±¨ì¨© |
UHC | c3acc2b1c2a4c3acc2a7c2b9c3adc298c2a6c3acc2a7c2a4c3acc2b1c2a8c3acc2a8c2a9 | 챙짹짚챙짠쨔챠혱짝챙짠짚챙짹짢챙짢짤 |