同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a0c3adc29ac2a9c3acc2a9c28cc3acc2b1c2a6c3acc2a9c290c3adc298c2b7c3acc2b1c294c3acc2b1c298챠횩쩌챦쩐혷챔챘
SJIS-WINc3acc2b1c2a0c3adc29ac2a9c3acc2a9c28cc3acc2b1c2a6c3acc2a9c290c3adc298c2b7c3acc2b1c294c3acc2b1c298テャツアツ?テュツ堋ゥテャツゥツ古ャツアツヲテャツゥツ静ュツ伉キテャツアツ氾ャツアツ
EUC-JPc3acc2b1c2a0c3adc29ac2a9c3acc2a9c28cc3acc2b1c2a6c3acc2a9c290c3adc298c2b7c3acc2b1c294c3acc2b1c298狸賊?鱈?息狸息?狸賊側狸息?鱈?揃狸賊?狸賊?
UTF-8c3acc2b1c2a0c3adc29ac2a9c3acc2a9c28cc3acc2b1c2a6c3acc2a9c290c3adc298c2b7c3acc2b1c294c3acc2b1c298챠횩쩌챦쩐혷챔챘
UHCc3acc2b1c2a0c3adc29ac2a9c3acc2a9c28cc3acc2b1c2a6c3acc2a9c290c3adc298c2b7c3acc2b1c294c3acc2b1c298챙짹혻챠혳짤챙짤혣챙짹짝챙짤혨챠혱쨌챙짹혬챙짹혱