同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c2a0c3adc29ac2a9c3acc2a8c280c3acc2b1c2a6c3acc2a9c290c3adc298c29ec3acc2b1c294c3acc2b0c2bc챠횩쨀챦쩐혞챔찼
SJIS-WINc3acc2b1c2a0c3adc29ac2a9c3acc2a8c280c3acc2b1c2a6c3acc2a9c290c3adc298c29ec3acc2b1c294c3acc2b0c2bcテャツアツ?テュツ堋ゥテャツィツ?テャツアツヲテャツゥツ静ュツ伉榲ャツアツ氾ャツーツシ
EUC-JPc3acc2b1c2a0c3adc29ac2a9c3acc2a8c280c3acc2b1c2a6c3acc2a9c290c3adc298c29ec3acc2b1c294c3acc2b0c2bc狸賊?鱈?息狸即?狸賊側狸息?鱈??狸賊?狸属村
UTF-8c3acc2b1c2a0c3adc29ac2a9c3acc2a8c280c3acc2b1c2a6c3acc2a9c290c3adc298c29ec3acc2b1c294c3acc2b0c2bc챠횩쨀챦쩐혞챔찼
UHCc3acc2b1c2a0c3adc29ac2a9c3acc2a8c280c3acc2b1c2a6c3acc2a9c290c3adc298c29ec3acc2b1c294c3acc2b0c2bc챙짹혻챠혳짤챙짢?챙짹짝챙짤혨챠혱혷챙짹혬챙째쩌