同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c299c3acc2a7c2a0c3acc2a8c294c3acc2b1c299c3acc2a7c2a0c3acc2a9c28c704d | ì±Â짠ì¨Âì±Â짠ì©ÂpM |
SJIS-WIN | c3acc2b1c299c3acc2a7c2a0c3acc2a8c294c3acc2b1c299c3acc2a7c2a0c3acc2a9c28c704d | テャツアツ凖ャツァツ?テャツィツ氾ャツアツ凖ャツァツ?テャツゥツ継M |
EUC-JP | c3acc2b1c299c3acc2a7c2a0c3acc2a8c294c3acc2b1c299c3acc2a7c2a0c3acc2a9c28c704d | 狸賊?狸則?狸即?狸賊?狸則?狸息?pM |
UTF-8 | c3acc2b1c299c3acc2a7c2a0c3acc2a8c294c3acc2b1c299c3acc2a7c2a0c3acc2a9c28c704d | ì±ì§ ì¨ì±ì§ ì©pM |
UHC | c3acc2b1c299c3acc2a7c2a0c3acc2a8c294c3acc2b1c299c3acc2a7c2a0c3acc2a9c28c704d | 챙짹혲챙짠혻챙짢혬챙짹혲챙짠혻챙짤혣pM |