同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c298c3acc2a7c2adc3acc2a7c2adc3acc2b1c298c3acc2a7c2adc3acc2a7c2a269474d7c | ì±Âì§Âì§Âì±Âì§Â짢iGM| |
SJIS-WIN | c3acc2b1c298c3acc2a7c2adc3acc2a7c2adc3acc2b1c298c3acc2a7c2adc3acc2a7c2a269474d7c | テャツアツ佚ャツァツュテャツァツュテャツアツ佚ャツァツュテャツァツ「iGM| |
EUC-JP | c3acc2b1c298c3acc2a7c2adc3acc2a7c2adc3acc2b1c298c3acc2a7c2adc3acc2a7c2a269474d7c | 狸賊?狸則足狸則足狸賊?狸則足狸則蔵iGM| |
UTF-8 | c3acc2b1c298c3acc2a7c2adc3acc2a7c2adc3acc2b1c298c3acc2a7c2adc3acc2a7c2a269474d7c | ì±ì§ì§ì±ì§ì§¢iGM| |
UHC | c3acc2b1c298c3acc2a7c2adc3acc2a7c2adc3acc2b1c298c3acc2a7c2adc3acc2a7c2a269474d7c | 챙짹혱챙짠짯챙짠짯챙짹혱챙짠짯챙짠짖iGM| |