同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c298c3acc2a7c2adc3abc2a0c2a4c3acc2b1c298c3acc2a7c2adc3acc2a7c2a0704d | ì±Âì§Âë ¤ì±Âì§Âì§ pM |
SJIS-WIN | c3acc2b1c298c3acc2a7c2adc3abc2a0c2a4c3acc2b1c298c3acc2a7c2adc3acc2a7c2a0704d | テャツアツ佚ャツァツュテォツ?ツ、テャツアツ佚ャツァツュテャツァツ?pM |
EUC-JP | c3acc2b1c298c3acc2a7c2adc3abc2a0c2a4c3acc2b1c298c3acc2a7c2adc3acc2a7c2a0704d | 狸賊?狸則足谷?造狸賊?狸則足狸則?pM |
UTF-8 | c3acc2b1c298c3acc2a7c2adc3abc2a0c2a4c3acc2b1c298c3acc2a7c2adc3acc2a7c2a0704d | ì±ì§ë ¤ì±ì§ì§ pM |
UHC | c3acc2b1c298c3acc2a7c2adc3abc2a0c2a4c3acc2b1c298c3acc2a7c2adc3acc2a7c2a0704d | 챙짹혱챙짠짯챘혻짚챙짹혱챙짠짯챙짠혻pM |