同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c295c3adc298c2a2c3adc298c2aec3acc2b1c2a6c3acc2a9c290c3adc298c2b1c3acc2b1c2a6c3acc2a7c2a0 | ì±Ââî챦ì©Âñ챦짠|
SJIS-WIN | c3acc2b1c295c3adc298c2a2c3adc298c2aec3acc2b1c2a6c3acc2a9c290c3adc298c2b1c3acc2b1c2a6c3acc2a7c2a0 | テャツアツ陛ュツ伉「テュツ伉ョテャツアツヲテャツゥツ静ュツ伉アテャツアツヲテャツァツ? |
EUC-JP | c3acc2b1c295c3adc298c2a2c3adc298c2aec3acc2b1c2a6c3acc2a9c290c3adc298c2b1c3acc2b1c2a6c3acc2a7c2a0 | 狸賊?鱈?蔵鱈?速狸賊側狸息?鱈?賊狸賊側狸則? |
UTF-8 | c3acc2b1c295c3adc298c2a2c3adc298c2aec3acc2b1c2a6c3acc2a9c290c3adc298c2b1c3acc2b1c2a6c3acc2a7c2a0 | ì±í¢í®ì±¦ì©í±ì±¦ì§ |
UHC | c3acc2b1c295c3adc298c2a2c3adc298c2aec3acc2b1c2a6c3acc2a9c290c3adc298c2b1c3acc2b1c2a6c3acc2a7c2a0 | 챙짹혮챠혱짖챠혱짰챙짹짝챙짤혨챠혱짹챙짹짝챙짠혻 |