同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c295c3adc298c2a2c3acc2a8c2a9c3acc2b1c294c3acc2a7c2b8c3acc2a9c294c3acc2b1c295c3adc298c2b4챕혢쨩챔째쩔챕혴
SJIS-WINc3acc2b1c295c3adc298c2a2c3acc2a8c2a9c3acc2b1c294c3acc2a7c2b8c3acc2a9c294c3acc2b1c295c3adc298c2b4テャツアツ陛ュツ伉「テャツィツゥテャツアツ氾ャツァツクテャツゥツ氾ャツアツ陛ュツ伉エ
EUC-JPc3acc2b1c295c3adc298c2a2c3acc2a8c2a9c3acc2b1c294c3acc2a7c2b8c3acc2a9c294c3acc2b1c295c3adc298c2b4狸賊?鱈?蔵狸即息狸賊?狸則存狸息?狸賊?鱈?卒
UTF-8c3acc2b1c295c3adc298c2a2c3acc2a8c2a9c3acc2b1c294c3acc2a7c2b8c3acc2a9c294c3acc2b1c295c3adc298c2b4챕혢쨩챔째쩔챕혴
UHCc3acc2b1c295c3adc298c2a2c3acc2a8c2a9c3acc2b1c294c3acc2a7c2b8c3acc2a9c294c3acc2b1c295c3adc298c2b4챙짹혮챠혱짖챙짢짤챙짹혬챙짠쨍챙짤혬챙짹혮챠혱쨈