同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c295c3adc298c2a1c3adc298c2aec3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a2504d | ì±Âáî챦ì©Â짢PM |
SJIS-WIN | c3acc2b1c295c3adc298c2a1c3adc298c2aec3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a2504d | テャツアツ陛ュツ伉。テュツ伉ョテャツアツヲテャツゥツ催ャツァツ「PM |
EUC-JP | c3acc2b1c295c3adc298c2a1c3adc298c2aec3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a2504d | 狸賊?鱈?臓鱈?速狸賊側狸息?狸則蔵PM |
UTF-8 | c3acc2b1c295c3adc298c2a1c3adc298c2aec3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a2504d | ì±í¡í®ì±¦ì©ì§¢PM |
UHC | c3acc2b1c295c3adc298c2a1c3adc298c2aec3acc2b1c2a6c3acc2a9c28dc3acc2a7c2a2504d | 챙짹혮챠혱징챠혱짰챙짹짝챙짤혥챙짠짖PM |