同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c295c3acc2a7c2a0c3acc2a7c2afc3acc2b1c2a6c3acc2a9c28dc3adc298c2b3c3acc2b1c298c3adc298c2ae | ì±Â짠짯챦ì©Âóì±Âî |
SJIS-WIN | c3acc2b1c295c3acc2a7c2a0c3acc2a7c2afc3acc2b1c2a6c3acc2a9c28dc3adc298c2b3c3acc2b1c298c3adc298c2ae | テャツアツ陛ャツァツ?テャツァツッテャツアツヲテャツゥツ催ュツ伉ウテャツアツ佚ュツ伉ョ |
EUC-JP | c3acc2b1c295c3acc2a7c2a0c3acc2a7c2afc3acc2b1c2a6c3acc2a9c28dc3adc298c2b3c3acc2b1c298c3adc298c2ae | 狸賊?狸則?狸則俗狸賊側狸息?鱈?続狸賊?鱈?速 |
UTF-8 | c3acc2b1c295c3acc2a7c2a0c3acc2a7c2afc3acc2b1c2a6c3acc2a9c28dc3adc298c2b3c3acc2b1c298c3adc298c2ae | ì±ì§ 짯챦ì©í³ì±í® |
UHC | c3acc2b1c295c3acc2a7c2a0c3acc2a7c2afc3acc2b1c2a6c3acc2a9c28dc3adc298c2b3c3acc2b1c298c3adc298c2ae | 챙짹혮챙짠혻챙짠짱챙짹짝챙짤혥챠혱쨀챙짹혱챠혱짰 |