同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c294c3adc29ac2aac3acc2a7c2a2c3acc2b1c2a6c3acc2a9c28dc3acc2a9c28d7e4c4d | ì±Âê짢챦ì©Âì©Â~LM |
SJIS-WIN | c3acc2b1c294c3adc29ac2aac3acc2a7c2a2c3acc2b1c2a6c3acc2a9c28dc3acc2a9c28d7e4c4d | テャツアツ氾ュツ堋ェテャツァツ「テャツアツヲテャツゥツ催ャツゥツ降LM |
EUC-JP | c3acc2b1c294c3adc29ac2aac3acc2a7c2a2c3acc2b1c2a6c3acc2a9c28dc3acc2a9c28d7e4c4d | 狸賊?鱈?捉狸則蔵狸賊側狸息?狸息?~LM |
UTF-8 | c3acc2b1c294c3adc29ac2aac3acc2a7c2a2c3acc2b1c2a6c3acc2a9c28dc3acc2a9c28d7e4c4d | ì±íªì§¢ì±¦ì©ì©~LM |
UHC | c3acc2b1c294c3adc29ac2aac3acc2a7c2a2c3acc2b1c2a6c3acc2a9c28dc3acc2a9c28d7e4c4d | 챙짹혬챠혳짧챙짠짖챙짹짝챙짤혥챙짤혥~LM |