同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3adc298c2bac3acc2a8c2a9c3acc2b1c294c3adc298c2abc3adc298c2a9c3acc2b1c295c3acc2a7c2b9챔혺쨩챔혫혩챕짹
SJIS-WINc3acc2b1c294c3adc298c2bac3acc2a8c2a9c3acc2b1c294c3adc298c2abc3adc298c2a9c3acc2b1c295c3acc2a7c2b9テャツアツ氾ュツ伉コテャツィツゥテャツアツ氾ュツ伉ォテュツ伉ゥテャツアツ陛ャツァツケ
EUC-JPc3acc2b1c294c3adc298c2bac3acc2a8c2a9c3acc2b1c294c3adc298c2abc3adc298c2a9c3acc2b1c295c3acc2a7c2b9狸賊?鱈?尊狸即息狸賊?鱈?束鱈?息狸賊?狸則孫
UTF-8c3acc2b1c294c3adc298c2bac3acc2a8c2a9c3acc2b1c294c3adc298c2abc3adc298c2a9c3acc2b1c295c3acc2a7c2b9챔혺쨩챔혫혩챕짹
UHCc3acc2b1c294c3adc298c2bac3acc2a8c2a9c3acc2b1c294c3adc298c2abc3adc298c2a9c3acc2b1c295c3acc2a7c2b9챙짹혬챠혱쨘챙짢짤챙짹혬챠혱짬챠혱짤챙짹혮챙짠쨔