同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c294c3adc298c2a6c3acc2a7c2a25140c3acc2b1c294c3adc298c2a6c3acc2a7c2a251534d | ì±Âæ짢Q@ì±Âæ짢QSM |
SJIS-WIN | c3acc2b1c294c3adc298c2a6c3acc2a7c2a25140c3acc2b1c294c3adc298c2a6c3acc2a7c2a251534d | テャツアツ氾ュツ伉ヲテャツァツ「Q@テャツアツ氾ュツ伉ヲテャツァツ「QSM |
EUC-JP | c3acc2b1c294c3adc298c2a6c3acc2a7c2a25140c3acc2b1c294c3adc298c2a6c3acc2a7c2a251534d | 狸賊?鱈?側狸則蔵Q@狸賊?鱈?側狸則蔵QSM |
UTF-8 | c3acc2b1c294c3adc298c2a6c3acc2a7c2a25140c3acc2b1c294c3adc298c2a6c3acc2a7c2a251534d | ì±í¦ì§¢Q@ì±í¦ì§¢QSM |
UHC | c3acc2b1c294c3adc298c2a6c3acc2a7c2a25140c3acc2b1c294c3adc298c2a6c3acc2a7c2a251534d | 챙짹혬챠혱짝챙짠짖Q@챙짹혬챠혱짝챙짠짖QSM |