同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2b1c285c3adc298c2b0c3adc29ac293c3acc2a8c28cc3acc2b1c298c3acc2a9c28cc3acc2a7c2a24d챔책혰횓쨌챘쩌짢M
SJIS-WINc3acc2b1c294c3acc2b1c285c3adc298c2b0c3adc29ac293c3acc2a8c28cc3acc2b1c298c3acc2a9c28cc3acc2a7c2a24dテャツアツ氾ャツアツ?ュツ伉ーテュツ堋禿ャツィツ古ャツアツ佚ャツゥツ古ャツァツ「M
EUC-JPc3acc2b1c294c3acc2b1c285c3adc298c2b0c3adc29ac293c3acc2a8c28cc3acc2b1c298c3acc2a9c28cc3acc2a7c2a24d狸賊?狸賊?鱈?属鱈??狸即?狸賊?狸息?狸則蔵M
UTF-8c3acc2b1c294c3acc2b1c285c3adc298c2b0c3adc29ac293c3acc2a8c28cc3acc2b1c298c3acc2a9c28cc3acc2a7c2a24d챔책혰횓쨌챘쩌짢M
UHCc3acc2b1c294c3acc2b1c285c3adc298c2b0c3adc29ac293c3acc2a8c28cc3acc2b1c298c3acc2a9c28cc3acc2a7c2a24d챙짹혬챙짹혚챠혱째챠혳혫챙짢혣챙짹혱챙짤혣챙짠짖M