同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a9c294c3adc29ac298c3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3adc298c2a6c3acc2a8c288챔쩔횘챠혦짤혦쨈
SJIS-WINc3acc2b1c294c3acc2a9c294c3adc29ac298c3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3adc298c2a6c3acc2a8c288テャツアツ氾ャツゥツ氾ュツ堋佚ャツアツ?テュツ伉ヲテャツァツ、テュツ伉ヲテャツィツ
EUC-JPc3acc2b1c294c3acc2a9c294c3adc29ac298c3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3adc298c2a6c3acc2a8c288狸賊?狸息?鱈??狸賊?鱈?側狸則造鱈?側狸即?
UTF-8c3acc2b1c294c3acc2a9c294c3adc29ac298c3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3adc298c2a6c3acc2a8c288챔쩔횘챠혦짤혦쨈
UHCc3acc2b1c294c3acc2a9c294c3adc29ac298c3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3adc298c2a6c3acc2a8c288챙짹혬챙짤혬챠혳혱챙짹혻챠혱짝챙짠짚챠혱짝챙짢혞