同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a9c290c3adc298c2b5c3acc2b1c298c3acc2a7c29ac3acc2a8c298c3acc2b1c288c3acc2a8c2a9챔쩐혵챘짚쨘챈쨩
SJIS-WINc3acc2b1c294c3acc2a9c290c3adc298c2b5c3acc2b1c298c3acc2a7c29ac3acc2a8c298c3acc2b1c288c3acc2a8c2a9テャツアツ氾ャツゥツ静ュツ伉オテャツアツ佚ャツァツ堙ャツィツ佚ャツアツ暗ャツィツゥ
EUC-JPc3acc2b1c294c3acc2a9c290c3adc298c2b5c3acc2b1c298c3acc2a7c29ac3acc2a8c298c3acc2b1c288c3acc2a8c2a9狸賊?狸息?鱈?袖狸賊?狸則?狸即?狸賊?狸即息
UTF-8c3acc2b1c294c3acc2a9c290c3adc298c2b5c3acc2b1c298c3acc2a7c29ac3acc2a8c298c3acc2b1c288c3acc2a8c2a9챔쩐혵챘짚쨘챈쨩
UHCc3acc2b1c294c3acc2a9c290c3adc298c2b5c3acc2b1c298c3acc2a7c29ac3acc2a8c298c3acc2b1c288c3acc2a8c2a9챙짹혬챙짤혨챠혱쨉챙짹혱챙짠혳챙짢혱챙짹혞챙짢짤