同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b2c2adc3adc29ac287챔쨩횘청챔쨋청횇
SJIS-WINc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b2c2adc3adc29ac287テャツアツ氾ャツィツゥテュツ堋佚ャツイツュテャツアツ氾ャツィツ凝ャツイツュテュツ堋
EUC-JPc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b2c2adc3adc29ac287狸賊?狸即息鱈??狸族足狸賊?狸即?狸族足鱈??
UTF-8c3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b2c2adc3adc29ac287챔쨩횘청챔쨋청횇
UHCc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b2c2adc3adc29ac287챙짹혬챙짢짤챠혳혱챙짼짯챙짹혬챙짢혢챙짼짯챠혳혝