同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b1c294c3acc2b1챔쨩횘청챔쨋챔ì±
SJIS-WINc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b1c294c3acc2b1テャツアツ氾ャツィツゥテュツ堋佚ャツイツュテャツアツ氾ャツィツ凝ャツアツ氾ャツア
EUC-JPc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b1c294c3acc2b1狸賊?狸即息鱈??狸族足狸賊?狸即?狸賊?狸賊
UTF-8c3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b1c294c3acc2b1챔쨩횘청챔쨋챔ì±
UHCc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b2c2adc3acc2b1c294c3acc2a8c28bc3acc2b1c294c3acc2b1챙짹혬챙짢짤챠혳혱챙짼짯챙짹혬챙짢혢챙짹혬챙짹