同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b1c2a4c3adc29ac291c3acc2a8c28bc3acc2b1c294c3acc2b1c2챔쨩횘챤횑쨋챔ì±Â
SJIS-WINc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b1c2a4c3adc29ac291c3acc2a8c28bc3acc2b1c294c3acc2b1c2テャツアツ氾ャツィツゥテュツ堋佚ャツアツ、テュツ堋妥ャツィツ凝ャツアツ氾ャツアツ
EUC-JPc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b1c2a4c3adc29ac291c3acc2a8c28bc3acc2b1c294c3acc2b1c2狸賊?狸即息鱈??狸賊造鱈??狸即?狸賊?狸賊
UTF-8c3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b1c2a4c3adc29ac291c3acc2a8c28bc3acc2b1c294c3acc2b1c2챔쨩횘챤횑쨋챔ì±?
UHCc3acc2b1c294c3acc2a8c2a9c3adc29ac298c3acc2b1c2a4c3adc29ac291c3acc2a8c28bc3acc2b1c294c3acc2b1c2챙짹혬챙짢짤챠혳혱챙짹짚챠혳혩챙짢혢챙짹혬챙짹