同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a8c28cc3adc298c2a2c3acc2b1c285c3acc2a8c2a9c3acc2a8c28cc3acc2b1c285c3acc2a7c296챔쨌혢책쨩쨌책짖
SJIS-WINc3acc2b1c294c3acc2a8c28cc3adc298c2a2c3acc2b1c285c3acc2a8c2a9c3acc2a8c28cc3acc2b1c285c3acc2a7c296テャツアツ氾ャツィツ古ュツ伉「テャツアツ?ャツィツゥテャツィツ古ャツアツ?ャツァツ
EUC-JPc3acc2b1c294c3acc2a8c28cc3adc298c2a2c3acc2b1c285c3acc2a8c2a9c3acc2a8c28cc3acc2b1c285c3acc2a7c296狸賊?狸即?鱈?蔵狸賊?狸即息狸即?狸賊?狸則?
UTF-8c3acc2b1c294c3acc2a8c28cc3adc298c2a2c3acc2b1c285c3acc2a8c2a9c3acc2a8c28cc3acc2b1c285c3acc2a7c296챔쨌혢책쨩쨌책짖
UHCc3acc2b1c294c3acc2a8c28cc3adc298c2a2c3acc2b1c285c3acc2a8c2a9c3acc2a8c28cc3acc2b1c285c3acc2a7c296챙짹혬챙짢혣챠혱짖챙짹혚챙짢짤챙짢혣챙짹혚챙짠혯