同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a8c28bc3acc2a9c290c3acc2b1c299c3adc298c29ec3acc2a7c2a2c3acc2b0c2bdc3adc29ac2a9챔쨋쩐챙혞짢창횩
SJIS-WINc3acc2b1c294c3acc2a8c28bc3acc2a9c290c3acc2b1c299c3adc298c29ec3acc2a7c2a2c3acc2b0c2bdc3adc29ac2a9テャツアツ氾ャツィツ凝ャツゥツ静ャツアツ凖ュツ伉榲ャツァツ「テャツーツステュツ堋ゥ
EUC-JPc3acc2b1c294c3acc2a8c28bc3acc2a9c290c3acc2b1c299c3adc298c29ec3acc2a7c2a2c3acc2b0c2bdc3adc29ac2a9狸賊?狸即?狸息?狸賊?鱈??狸則蔵狸属遜鱈?息
UTF-8c3acc2b1c294c3acc2a8c28bc3acc2a9c290c3acc2b1c299c3adc298c29ec3acc2a7c2a2c3acc2b0c2bdc3adc29ac2a9챔쨋쩐챙혞짢창횩
UHCc3acc2b1c294c3acc2a8c28bc3acc2a9c290c3acc2b1c299c3adc298c29ec3acc2a7c2a2c3acc2b0c2bdc3adc29ac2a9챙짹혬챙짢혢챙짤혨챙짹혲챠혱혷챙짠짖챙째쩍챠혳짤