同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a7c2afc3adc298c29fc3acc2b1c28cc3adc298c2a2c3acc2a7c2a4c3acc2b1c285c3acc2b1c294챔짯혟챌혢짤책챔
SJIS-WINc3acc2b1c294c3acc2a7c2afc3adc298c29fc3acc2b1c28cc3adc298c2a2c3acc2a7c2a4c3acc2b1c285c3acc2b1c294テャツアツ氾ャツァツッテュツ伉淌ャツアツ古ュツ伉「テャツァツ、テャツアツ?ャツアツ
EUC-JPc3acc2b1c294c3acc2a7c2afc3adc298c29fc3acc2b1c28cc3adc298c2a2c3acc2a7c2a4c3acc2b1c285c3acc2b1c294狸賊?狸則俗鱈??狸賊?鱈?蔵狸則造狸賊?狸賊?
UTF-8c3acc2b1c294c3acc2a7c2afc3adc298c29fc3acc2b1c28cc3adc298c2a2c3acc2a7c2a4c3acc2b1c285c3acc2b1c294챔짯혟챌혢짤책챔
UHCc3acc2b1c294c3acc2a7c2afc3adc298c29fc3acc2b1c28cc3adc298c2a2c3acc2a7c2a4c3acc2b1c285c3acc2b1c294챙짹혬챙짠짱챠혱혺챙짹혣챠혱짖챙짠짚챙짹혚챙짹혬