同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a7c29ac3acc2a8c28dc3acc2b1c28cc3acc2a8c288c3acc2a8c298c3acc2b0c2bdc3adc29ac2a9챔짚쨍챌쨈쨘창횩
SJIS-WINc3acc2b1c294c3acc2a7c29ac3acc2a8c28dc3acc2b1c28cc3acc2a8c288c3acc2a8c298c3acc2b0c2bdc3adc29ac2a9テャツアツ氾ャツァツ堙ャツィツ催ャツアツ古ャツィツ暗ャツィツ佚ャツーツステュツ堋ゥ
EUC-JPc3acc2b1c294c3acc2a7c29ac3acc2a8c28dc3acc2b1c28cc3acc2a8c288c3acc2a8c298c3acc2b0c2bdc3adc29ac2a9狸賊?狸則?狸即?狸賊?狸即?狸即?狸属遜鱈?息
UTF-8c3acc2b1c294c3acc2a7c29ac3acc2a8c28dc3acc2b1c28cc3acc2a8c288c3acc2a8c298c3acc2b0c2bdc3adc29ac2a9챔짚쨍챌쨈쨘창횩
UHCc3acc2b1c294c3acc2a7c29ac3acc2a8c28dc3acc2b1c28cc3acc2a8c288c3acc2a8c298c3acc2b0c2bdc3adc29ac2a9챙짹혬챙짠혳챙짢혥챙짹혣챙짢혞챙짢혱챙째쩍챠혳짤