同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c294c3acc2a7c299c3adc298c297c3acc2b1c28cc3adc298c2a9c3acc2a7c2a4c3acc2b1c2a6c3acc2a9챔짙혗챌혩짤챦ì©
SJIS-WINc3acc2b1c294c3acc2a7c299c3adc298c297c3acc2b1c28cc3adc298c2a9c3acc2a7c2a4c3acc2b1c2a6c3acc2a9テャツアツ氾ャツァツ凖ュツ伉療ャツアツ古ュツ伉ゥテャツァツ、テャツアツヲテャツゥ
EUC-JPc3acc2b1c294c3acc2a7c299c3adc298c297c3acc2b1c28cc3adc298c2a9c3acc2a7c2a4c3acc2b1c2a6c3acc2a9狸賊?狸則?鱈??狸賊?鱈?息狸則造狸賊側狸息
UTF-8c3acc2b1c294c3acc2a7c299c3adc298c297c3acc2b1c28cc3adc298c2a9c3acc2a7c2a4c3acc2b1c2a6c3acc2a9챔짙혗챌혩짤챦ì©
UHCc3acc2b1c294c3acc2a7c299c3adc298c297c3acc2b1c28cc3adc298c2a9c3acc2a7c2a4c3acc2b1c2a6c3acc2a9챙짹혬챙짠혲챠혱혰챙짹혣챠혱짤챙짠짚챙짹짝챙짤