同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3adc298c2afc3acc2a9c290c3acc2b1c294c3acc2a8c28bc3adc298c2b2c3acc2b1c294c3acc2a8c2a9챌혯쩐챔쨋혲챔쨩
SJIS-WINc3acc2b1c28cc3adc298c2afc3acc2a9c290c3acc2b1c294c3acc2a8c28bc3adc298c2b2c3acc2b1c294c3acc2a8c2a9テャツアツ古ュツ伉ッテャツゥツ静ャツアツ氾ャツィツ凝ュツ伉イテャツアツ氾ャツィツゥ
EUC-JPc3acc2b1c28cc3adc298c2afc3acc2a9c290c3acc2b1c294c3acc2a8c28bc3adc298c2b2c3acc2b1c294c3acc2a8c2a9狸賊?鱈?俗狸息?狸賊?狸即?鱈?族狸賊?狸即息
UTF-8c3acc2b1c28cc3adc298c2afc3acc2a9c290c3acc2b1c294c3acc2a8c28bc3adc298c2b2c3acc2b1c294c3acc2a8c2a9챌혯쩐챔쨋혲챔쨩
UHCc3acc2b1c28cc3adc298c2afc3acc2a9c290c3acc2b1c294c3acc2a8c28bc3adc298c2b2c3acc2b1c294c3acc2a8c2a9챙짹혣챠혱짱챙짤혨챙짹혬챙짢혢챠혱짼챙짹혬챙짢짤