同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c28cc3adc298c2aec3acc2a8c288c3acc2b1c285c3acc2a8c2a9c3acc2a7c2a44d | ì±Âîì¨Â챠쨩짤M |
SJIS-WIN | c3acc2b1c28cc3adc298c2aec3acc2a8c288c3acc2b1c285c3acc2a8c2a9c3acc2a7c2a44d | テャツアツ古ュツ伉ョテャツィツ暗ャツアツ?ャツィツゥテャツァツ、M |
EUC-JP | c3acc2b1c28cc3adc298c2aec3acc2a8c288c3acc2b1c285c3acc2a8c2a9c3acc2a7c2a44d | 狸賊?鱈?速狸即?狸賊?狸即息狸則造M |
UTF-8 | c3acc2b1c28cc3adc298c2aec3acc2a8c288c3acc2b1c285c3acc2a8c2a9c3acc2a7c2a44d | ì±í®ì¨ì± 쨩짤M |
UHC | c3acc2b1c28cc3adc298c2aec3acc2a8c288c3acc2b1c285c3acc2a8c2a9c3acc2a7c2a44d | 챙짹혣챠혱짰챙짢혞챙짹혚챙짢짤챙짠짚M |