同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298c297챌혩짚챦쩍쨈챤혗
SJIS-WINc3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298c297テャツアツ古ュツ伉ゥテャツァツ堙ャツアツヲテャツゥツ催ャツィツ暗ャツアツ、テュツ伉
EUC-JPc3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298c297狸賊?鱈?息狸則?狸賊側狸息?狸即?狸賊造鱈??
UTF-8c3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298c297챌혩짚챦쩍쨈챤혗
UHCc3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298c297챙짹혣챠혱짤챙짠혳챙짹짝챙짤혥챙짢혞챙짹짚챠혱혰