同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298챌혩짚챦쩍쨈챤í˜
SJIS-WINc3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298テャツアツ古ュツ伉ゥテャツァツ堙ャツアツヲテャツゥツ催ャツィツ暗ャツアツ、テュツ
EUC-JPc3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298狸賊?鱈?息狸則?狸賊側狸息?狸即?狸賊造鱈?
UTF-8c3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298챌혩짚챦쩍쨈챤í˜
UHCc3acc2b1c28cc3adc298c2a9c3acc2a7c29ac3acc2b1c2a6c3acc2a9c28dc3acc2a8c288c3acc2b1c2a4c3adc298챙짹혣챠혱짤챙짠혳챙짹짝챙짤혥챙짢혞챙짹짚챠혱