同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3acc2b1c28cc3acc2a9c290c3acc2b1c299c3adc298c2a2c3acc2a8c280c3acc2b0c2bcc3acc2b1c288챌챌쩐챙혢쨀찼챈
SJIS-WINc3acc2b1c28cc3acc2b1c28cc3acc2a9c290c3acc2b1c299c3adc298c2a2c3acc2a8c280c3acc2b0c2bcc3acc2b1c288テャツアツ古ャツアツ古ャツゥツ静ャツアツ凖ュツ伉「テャツィツ?テャツーツシテャツアツ
EUC-JPc3acc2b1c28cc3acc2b1c28cc3acc2a9c290c3acc2b1c299c3adc298c2a2c3acc2a8c280c3acc2b0c2bcc3acc2b1c288狸賊?狸賊?狸息?狸賊?鱈?蔵狸即?狸属村狸賊?
UTF-8c3acc2b1c28cc3acc2b1c28cc3acc2a9c290c3acc2b1c299c3adc298c2a2c3acc2a8c280c3acc2b0c2bcc3acc2b1c288챌챌쩐챙혢쨀찼챈
UHCc3acc2b1c28cc3acc2b1c28cc3acc2a9c290c3acc2b1c299c3adc298c2a2c3acc2a8c280c3acc2b0c2bcc3acc2b1c288챙짹혣챙짹혣챙짤혨챙짹혲챠혱짖챙짢?챙째쩌챙짹혞