同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c28cc3acc2a9c294c3adc298c2aec3acc2b1c2a4c3adc298c2abc3acc2a7c2a0504d | ì±Âì©Âî챤ë짠PM |
SJIS-WIN | c3acc2b1c28cc3acc2a9c294c3adc298c2aec3acc2b1c2a4c3adc298c2abc3acc2a7c2a0504d | テャツアツ古ャツゥツ氾ュツ伉ョテャツアツ、テュツ伉ォテャツァツ?PM |
EUC-JP | c3acc2b1c28cc3acc2a9c294c3adc298c2aec3acc2b1c2a4c3adc298c2abc3acc2a7c2a0504d | 狸賊?狸息?鱈?速狸賊造鱈?束狸則?PM |
UTF-8 | c3acc2b1c28cc3acc2a9c294c3adc298c2aec3acc2b1c2a4c3adc298c2abc3acc2a7c2a0504d | ì±ì©í®ì±¤í«ì§ PM |
UHC | c3acc2b1c28cc3acc2a9c294c3adc298c2aec3acc2b1c2a4c3adc298c2abc3acc2a7c2a0504d | 챙짹혣챙짤혬챠혱짰챙짹짚챠혱짬챙짠혻PM |