同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3acc2a9c290c3adc298c2b7c3acc2b1c288c3adc298c296c3acc2a7c2b8c3acc2b1c294c3acc2a8c2a9챌쩐혷챈혖째챔쨩
SJIS-WINc3acc2b1c28cc3acc2a9c290c3adc298c2b7c3acc2b1c288c3adc298c296c3acc2a7c2b8c3acc2b1c294c3acc2a8c2a9テャツアツ古ャツゥツ静ュツ伉キテャツアツ暗ュツ伉姪ャツァツクテャツアツ氾ャツィツゥ
EUC-JPc3acc2b1c28cc3acc2a9c290c3adc298c2b7c3acc2b1c288c3adc298c296c3acc2a7c2b8c3acc2b1c294c3acc2a8c2a9狸賊?狸息?鱈?揃狸賊?鱈??狸則存狸賊?狸即息
UTF-8c3acc2b1c28cc3acc2a9c290c3adc298c2b7c3acc2b1c288c3adc298c296c3acc2a7c2b8c3acc2b1c294c3acc2a8c2a9챌쩐혷챈혖째챔쨩
UHCc3acc2b1c28cc3acc2a9c290c3adc298c2b7c3acc2b1c288c3adc298c296c3acc2a7c2b8c3acc2b1c294c3acc2a8c2a9챙짹혣챙짤혨챠혱쨌챙짹혞챠혱혯챙짠쨍챙짹혬챙짢짤