同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3acc2a9c290c3acc2a7c2a4c3acc2b1c285c3acc2a9c28cc3adc298c299c3acc2b1c297c3acc2a7c2b8챌쩐짤책쩌혙챗째
SJIS-WINc3acc2b1c28cc3acc2a9c290c3acc2a7c2a4c3acc2b1c285c3acc2a9c28cc3adc298c299c3acc2b1c297c3acc2a7c2b8テャツアツ古ャツゥツ静ャツァツ、テャツアツ?ャツゥツ古ュツ伉凖ャツアツ療ャツァツク
EUC-JPc3acc2b1c28cc3acc2a9c290c3acc2a7c2a4c3acc2b1c285c3acc2a9c28cc3adc298c299c3acc2b1c297c3acc2a7c2b8狸賊?狸息?狸則造狸賊?狸息?鱈??狸賊?狸則存
UTF-8c3acc2b1c28cc3acc2a9c290c3acc2a7c2a4c3acc2b1c285c3acc2a9c28cc3adc298c299c3acc2b1c297c3acc2a7c2b8챌쩐짤책쩌혙챗째
UHCc3acc2b1c28cc3acc2a9c290c3acc2a7c2a4c3acc2b1c285c3acc2a9c28cc3adc298c299c3acc2b1c297c3acc2a7c2b8챙짹혣챙짤혨챙짠짚챙짹혚챙짤혣챠혱혲챙짹혰챙짠쨍