同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3acc2a7c2b8c3acc2a9c28dc3acc2b1c294c3acc2a8c2a9c3adc298c2a2c3acc2b0c2bec3adc298c298챌째쩍챔쨩혢찾혘
SJIS-WINc3acc2b1c28cc3acc2a7c2b8c3acc2a9c28dc3acc2b1c294c3acc2a8c2a9c3adc298c2a2c3acc2b0c2bec3adc298c298テャツアツ古ャツァツクテャツゥツ催ャツアツ氾ャツィツゥテュツ伉「テャツーツセテュツ伉
EUC-JPc3acc2b1c28cc3acc2a7c2b8c3acc2a9c28dc3acc2b1c294c3acc2a8c2a9c3adc298c2a2c3acc2b0c2bec3adc298c298狸賊?狸則存狸息?狸賊?狸即息鱈?蔵狸属他鱈??
UTF-8c3acc2b1c28cc3acc2a7c2b8c3acc2a9c28dc3acc2b1c294c3acc2a8c2a9c3adc298c2a2c3acc2b0c2bec3adc298c298챌째쩍챔쨩혢찾혘
UHCc3acc2b1c28cc3acc2a7c2b8c3acc2a9c28dc3acc2b1c294c3acc2a8c2a9c3adc298c2a2c3acc2b0c2bec3adc298c298챙짹혣챙짠쨍챙짤혥챙짹혬챙짢짤챠혱짖챙째쩐챠혱혱