同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c28cc3acc2a7c2b0c3adc298c2a2c3acc2b0c2bdc3adc298c2a9c3acc2a8c28bc3acc2b1c298c3acc2b1c298챌짰혢창혩쨋챘챘
SJIS-WINc3acc2b1c28cc3acc2a7c2b0c3adc298c2a2c3acc2b0c2bdc3adc298c2a9c3acc2a8c28bc3acc2b1c298c3acc2b1c298テャツアツ古ャツァツーテュツ伉「テャツーツステュツ伉ゥテャツィツ凝ャツアツ佚ャツアツ
EUC-JPc3acc2b1c28cc3acc2a7c2b0c3adc298c2a2c3acc2b0c2bdc3adc298c2a9c3acc2a8c28bc3acc2b1c298c3acc2b1c298狸賊?狸則属鱈?蔵狸属遜鱈?息狸即?狸賊?狸賊?
UTF-8c3acc2b1c28cc3acc2a7c2b0c3adc298c2a2c3acc2b0c2bdc3adc298c2a9c3acc2a8c28bc3acc2b1c298c3acc2b1c298챌짰혢창혩쨋챘챘
UHCc3acc2b1c28cc3acc2a7c2b0c3adc298c2a2c3acc2b0c2bdc3adc298c2a9c3acc2a8c28bc3acc2b1c298c3acc2b1c298챙짹혣챙짠째챠혱짖챙째쩍챠혱짤챙짢혢챙짹혱챙짹혱