同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c288c3adc298c2b6c3acc2a9c290c3acc2b1c294c3adc298c2abc3acc2a9c294c3acc2b1c2a6c3acc2a9c290챈혶쩐챔혫쩔챦쩐
SJIS-WINc3acc2b1c288c3adc298c2b6c3acc2a9c290c3acc2b1c294c3adc298c2abc3acc2a9c294c3acc2b1c2a6c3acc2a9c290テャツアツ暗ュツ伉カテャツゥツ静ャツアツ氾ュツ伉ォテャツゥツ氾ャツアツヲテャツゥツ
EUC-JPc3acc2b1c288c3adc298c2b6c3acc2a9c290c3acc2b1c294c3adc298c2abc3acc2a9c294c3acc2b1c2a6c3acc2a9c290狸賊?鱈?其狸息?狸賊?鱈?束狸息?狸賊側狸息?
UTF-8c3acc2b1c288c3adc298c2b6c3acc2a9c290c3acc2b1c294c3adc298c2abc3acc2a9c294c3acc2b1c2a6c3acc2a9c290챈혶쩐챔혫쩔챦쩐
UHCc3acc2b1c288c3adc298c2b6c3acc2a9c290c3acc2b1c294c3adc298c2abc3acc2a9c294c3acc2b1c2a6c3acc2a9c290챙짹혞챠혱쨋챙짤혨챙짹혬챠혱짬챙짤혬챙짹짝챙짤혨