同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2b1c288c3acc2b1c2a6c3acc2a7c29ac3acc2b1c297c3acc2a8c2a9c3adc298c29bc3acc2b1c298c3acc2a9c294챈챦짚챗쨩혛챘쩔
SJIS-WINc3acc2b1c288c3acc2b1c2a6c3acc2a7c29ac3acc2b1c297c3acc2a8c2a9c3adc298c29bc3acc2b1c298c3acc2a9c294テャツアツ暗ャツアツヲテャツァツ堙ャツアツ療ャツィツゥテュツ伉崚ャツアツ佚ャツゥツ
EUC-JPc3acc2b1c288c3acc2b1c2a6c3acc2a7c29ac3acc2b1c297c3acc2a8c2a9c3adc298c29bc3acc2b1c298c3acc2a9c294狸賊?狸賊側狸則?狸賊?狸即息鱈??狸賊?狸息?
UTF-8c3acc2b1c288c3acc2b1c2a6c3acc2a7c29ac3acc2b1c297c3acc2a8c2a9c3adc298c29bc3acc2b1c298c3acc2a9c294챈챦짚챗쨩혛챘쩔
UHCc3acc2b1c288c3acc2b1c2a6c3acc2a7c29ac3acc2b1c297c3acc2a8c2a9c3adc298c29bc3acc2b1c298c3acc2a9c294챙짹혞챙짹짝챙짠혳챙짹혰챙짢짤챠혱혴챙짹혱챙짤혬