同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c288c3acc2a8c28dc3acc2a8c28dc3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3acc2b1c298c3adc298c2ae | ì±Âì¨Âì¨Â챠æ짤ì±Âî |
SJIS-WIN | c3acc2b1c288c3acc2a8c28dc3acc2a8c28dc3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3acc2b1c298c3adc298c2ae | テャツアツ暗ャツィツ催ャツィツ催ャツアツ?テュツ伉ヲテャツァツ、テャツアツ佚ュツ伉ョ |
EUC-JP | c3acc2b1c288c3acc2a8c28dc3acc2a8c28dc3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3acc2b1c298c3adc298c2ae | 狸賊?狸即?狸即?狸賊?鱈?側狸則造狸賊?鱈?速 |
UTF-8 | c3acc2b1c288c3acc2a8c28dc3acc2a8c28dc3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3acc2b1c298c3adc298c2ae | ì±ì¨ì¨ì± í¦ì§¤ì±í® |
UHC | c3acc2b1c288c3acc2a8c28dc3acc2a8c28dc3acc2b1c2a0c3adc298c2a6c3acc2a7c2a4c3acc2b1c298c3adc298c2ae | 챙짹혞챙짢혥챙짢혥챙짹혻챠혱짝챙짠짚챙짹혱챠혱짰 |