同じビット列が文字コードによってどんな文字に解釈されるか
文字コード | ビット列 | 表示される文字 |
---|---|---|
ISO-8859-1 | c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a57c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a574d | ì±Â챨ì§ÂWì±Â챨ì§ÂWM |
SJIS-WIN | c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a57c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a574d | テャツアツ?ャツアツィテャツァツ啗テャツアツ?ャツアツィテャツァツ啗M |
EUC-JP | c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a57c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a574d | 狸賊?狸賊即狸則?W狸賊?狸賊即狸則?WM |
UTF-8 | c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a57c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a574d | ì±ì±¨ì§Wì±ì±¨ì§WM |
UHC | c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a57c3acc2b1c284c3acc2b1c2a8c3acc2a7c29a574d | 챙짹혙챙짹짢챙짠혳W챙짹혙챙짹짢챙짠혳WM |