同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c298c3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c2984d쩐횓챰쨘쩐횓챰쨘M
SJIS-WINc3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c298c3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c2984dテャツゥツ静ュツ堋禿ャツアツーテャツィツ佚ャツゥツ静ュツ堋禿ャツアツーテャツィツ弄
EUC-JPc3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c298c3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c2984d狸息?鱈??狸賊属狸即?狸息?鱈??狸賊属狸即?M
UTF-8c3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c298c3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c2984d쩐횓챰쨘쩐횓챰쨘M
UHCc3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c298c3acc2a9c290c3adc29ac293c3acc2b1c2b0c3acc2a8c2984d챙짤혨챠혳혫챙짹째챙짢혱챙짤혨챠혳혫챙짹째챙짢혱M