同じビット列が文字コードによってどんな文字に解釈されるか

ビット列:
2進表現  16進表現 
文字コードビット列表示される文字
ISO-8859-1c3acc2a9c290c3acc2a9c290c3acc2b1c28cc3acc2b1c2a4c3adc298c2a6c3acc2a8c2a9c3acc2a9c28cc3adc29ac291쩐쩐챌챤혦쨩쩌횑
SJIS-WINc3acc2a9c290c3acc2a9c290c3acc2b1c28cc3acc2b1c2a4c3adc298c2a6c3acc2a8c2a9c3acc2a9c28cc3adc29ac291テャツゥツ静ャツゥツ静ャツアツ古ャツアツ、テュツ伉ヲテャツィツゥテャツゥツ古ュツ堋
EUC-JPc3acc2a9c290c3acc2a9c290c3acc2b1c28cc3acc2b1c2a4c3adc298c2a6c3acc2a8c2a9c3acc2a9c28cc3adc29ac291狸息?狸息?狸賊?狸賊造鱈?側狸即息狸息?鱈??
UTF-8c3acc2a9c290c3acc2a9c290c3acc2b1c28cc3acc2b1c2a4c3adc298c2a6c3acc2a8c2a9c3acc2a9c28cc3adc29ac291쩐쩐챌챤혦쨩쩌횑
UHCc3acc2a9c290c3acc2a9c290c3acc2b1c28cc3acc2b1c2a4c3adc298c2a6c3acc2a8c2a9c3acc2a9c28cc3adc29ac291챙짤혨챙짤혨챙짹혣챙짹짚챠혱짝챙짢짤챙짤혣챠혳혩